How it works
Warrior's Resolve is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 110.
- Effect 2 is Energize (effect type 30). Its base value is 100.
What it does
Warrior's Resolve is a Physical spell with an instant cast and no range (it targets the caster). When cast it heals (base value 110) and restores a resource (base value 100).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the WoW Forever beta client, build 1.60.1.70532. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| GCD category | Category id 133 |
| Effect #1 | Heal (10) Value: 110 |
| Effect #2 | Energize (30) Value: 100 Misc value: 1 |
Raw client values from the WoW Forever beta client, build 1.60.1.70532. Where the game data carries no name for an id, the id is shown as is.
Warrior's Resolve sounds
The sounds the game plays when Warrior's Resolve is cast and lands, straight from the client. Press play, or open a kit for every file and the download formats.
Joined in the WoW Forever beta client: spell visual, then visual kit, then SoundKit, then the sound file. Browse every game sound in the sound archive.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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