Darkmoon Tonk
Mechanical
Vendor
A favorite of children across Azeroth, this tough little toy can withstand even the most aggressive imagination.
Abilities
ChargeHit Chance, Rushes to the enemy, dealing damage., This move always goes first.
Ion CannonHit Chance, Instantly deals Mechanical damage. The user must recharge for two rounds afterwards., While recharging, you cannot perform any other actions.
Lock-OnHit Chance, First use: Locks onto the target., Second use: Blasts the target, dealing damage.
MinefieldHit Chance, Lays down a field of mines behind the opponent. The next pet to swap into the battle will receive damage.
MissileHit Chance, Launches a rocket at the target, dealing damage.
Shock and AweHit Chance, Deals damage and has a chance to stun the target.
Pet Facts
Darkmoon Tonk: ability choices and unlocks
The table connects Darkmoon Tonk to its recorded abilities, grouped by combat slot. Open an ability to inspect its effects and other pets with the same move.
| Ability | Slot | Unlock level |
|---|---|---|
| Missile | Slot 1 | 1 |
| Charge | Slot 1 | 10 |
| Shock and Awe | Slot 2 | 2 |
| Minefield | Slot 2 | 15 |
| Lock-On | Slot 3 | 4 |
| Ion Cannon | Slot 3 | 20 |
- Slot 1 pairs Missile (level 1) with Charge (level 10). These share a slot; a loadout cannot use both at once.
- Slot 2 pairs Shock and Awe (level 2) with Minefield (level 15). These share a slot; a loadout cannot use both at once.
- Slot 3 pairs Lock-On (level 4) with Ion Cannon (level 20). These share a slot; a loadout cannot use both at once.
Before leveling this pet for a team, check which of these alternatives your plan needs. Compare its in-game health, power and speed with the requirements of the encounter. A matching ability name alone does not establish that two pets are interchangeable.
How to Obtain
Vendor
Buy it from Lhara in Darkmoon Island, then use the item to learn the pet.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.