Item Set
Field Marshal's Vestments
A 6-piece Leather item set, with 2-piece, 3-piece, 6-piece bonuses. Data from the MoP Classic client, build 5.5.4.70631.
Field Marshal's Vestments
Leather · Bonuses at 2 pieces, 3 pieces, 6 pieces
A 6-piece Leather item set, with 2-piece, 3-piece, 6-piece bonuses.
Field Marshal's Vestments (0/6)
- Field Marshal's Leather Chestpiece
- Field Marshal's Leather Epaulets
- Field Marshal's Leather Mask
- Marshal's Leather Footguards
- Marshal's Leather Handgrips
- Marshal's Leather Leggings
- (2) Set: +20 Stamina.
- (3) Set: Reduces the cooldown of your Gouge ability by 1 sec.
- (6) Set: Increases Agility by 20.
Set Facts
- Pieces
- 6
- Item level
- 71 to 74
- Quality
- Epic
- Bonus tiers
- 2 pieces, 3 pieces, 6 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (6)
Field Marshal's Leather ChestpieceChestItem level 7431 Stamina26 Agility14 Critical Strike10 Hit16 Bonus Armor
Field Marshal's Leather EpauletsShoulderItem level 7427 Stamina21 Agility10 Hit20 Bonus Armor
Field Marshal's Leather MaskHeadItem level 7431 Stamina27 Agility14 Critical Strike10 Hit20 Bonus Armor
Marshal's Leather FootguardsFeetItem level 7125 Stamina22 Agility16 Bonus Armor
Marshal's Leather HandgripsHandsItem level 7123 Stamina20 Agility14 Critical Strike24 Bonus Armor
Marshal's Leather LeggingsLegsItem level 7127 Agility27 Stamina20 Hit14 Critical Strike20 Bonus Armor
What the full set adds
Worn together the 6 pieces of Field Marshal's Vestments add 143 Agility, 164 Stamina, 116 Bonus Armor and 56 Critical Strike. It also carries Hit.
- Agility
- 143 on 6 pieces
- Stamina
- 164 on 6 pieces
- Bonus Armor
- 116 on 6 pieces
- Critical Strike
- 56 on 4 pieces
- Hit
- 50 on 4 pieces
Agility is the primary stat on every piece that carries one. Of the secondary ratings Bonus Armor is the heaviest at 116 across 6 pieces, ahead of Critical Strike and Hit.
Armor, slots and requirements
Field Marshal's Vestments is a leather armor set of 6 pieces covering Head, Shoulder, Chest, Hands, Legs and Feet.
That leaves Neck, Back, Wrist, Waist, Finger and Trinket to be filled from outside the set, 6 of the twelve armor slots.
The pieces run from item level 71 to 74, and each one needs character level 60.
Only a Rogue can equip these pieces.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
Sold to a vendor those 6 pieces return 6c, and the single piece worth most at a vendor is Field Marshal's Leather Mask at 1c.
Wearing the set
The bonuses come in at 2, 3 and 6 pieces, out of the 6 pieces this set can put on a character at once.
The top bonus needs all 6 pieces, so there is no piece to swap out while it is held.