Item Set
Field Marshal's Regalia
A 6-piece Cloth item set, with 2-piece, 3-piece, 6-piece bonuses. Data from the MoP Classic client, build 5.5.4.70631.
Field Marshal's Regalia
Cloth · Bonuses at 2 pieces, 3 pieces, 6 pieces
A 6-piece Cloth item set, with 2-piece, 3-piece, 6-piece bonuses.
Field Marshal's Regalia (0/6)
- Field Marshal's Coronet
- Field Marshal's Silk Spaulders
- Field Marshal's Silk Vestments
- Marshal's Silk Footwraps
- Marshal's Silk Gloves
- Marshal's Silk Leggings
- (2) Set: +20 Stamina.
- (3) Set: Reduces the cooldown of your Blink spell by 2 sec.
- (6) Set: Increases Intellect by 20.
Set Facts
- Pieces
- 6
- Item level
- 71 to 74
- Quality
- Epic
- Bonus tiers
- 2 pieces, 3 pieces, 6 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (6)
Field Marshal's CoronetHeadItem level 7440 Stamina6 Spirit14 Critical Strike28 Intellect28 Bonus Armor
Field Marshal's Silk SpauldersShoulderItem level 7433 Stamina5 Spirit21 Intellect10 Hit20 Bonus Armor
Field Marshal's Silk VestmentsChestItem level 7440 Stamina6 Spirit14 Critical Strike28 Intellect28 Bonus Armor
Marshal's Silk FootwrapsFeetItem level 7133 Stamina6 Critical Strike18 Intellect8 Hit16 Bonus Armor
Marshal's Silk GlovesHandsItem level 7130 Stamina5 Spirit23 Intellect16 Bonus Armor
Marshal's Silk LeggingsLegsItem level 7142 Stamina10 Spirit26 Intellect14 Critical Strike24 Bonus Armor
What the full set adds
Worn together the 6 pieces of Field Marshal's Regalia add 144 Intellect, 32 Spirit, 218 Stamina and 132 Bonus Armor. It also carries Critical Strike and Hit.
- Intellect
- 144 on 6 pieces
- Spirit
- 32 on 5 pieces
- Stamina
- 218 on 6 pieces
- Bonus Armor
- 132 on 6 pieces
- Critical Strike
- 48 on 4 pieces
- Hit
- 18 on 2 pieces
Intellect is the primary stat on every piece that carries one. Of the secondary ratings Bonus Armor is the heaviest at 132 across 6 pieces, ahead of Critical Strike and Hit.
Armor, slots and requirements
Field Marshal's Regalia is a cloth armor set of 6 pieces covering Head, Shoulder, Chest, Hands, Legs and Feet.
That leaves Neck, Back, Wrist, Waist, Finger and Trinket to be filled from outside the set, 6 of the twelve armor slots.
The pieces run from item level 71 to 74, and each one needs character level 60.
Only a Mage can equip these pieces.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
Sold to a vendor those 6 pieces return 6c, and the single piece worth most at a vendor is Field Marshal's Coronet at 1c.
Wearing the set
The bonuses come in at 2, 3 and 6 pieces, out of the 6 pieces this set can put on a character at once.
The top bonus needs all 6 pieces, so there is no piece to swap out while it is held.