Tooltip
Inflicts 487500 to 512500 Nature damage in a frontal cone. The acid coats the armor of enemies, reducing its effectiveness by 20% per stack.
How it works
Its aura procs every time its trigger condition is met.
Acid Breath is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 487500. Its area radius is 80 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -20. Its area radius is 80 yards.
What it does
Acid Breath is a Nature spell with a 0.8 sec cast, a range of 45 yards and effects that last 30 sec. When cast it deals Nature damage (base value 487500) in an 80 yard radius and applies an aura in an 80 yard radius. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 0.8 sec |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | School Damage (2) Value: 487500 Radius: 80 yards |
| Effect #2 | Apply Aura (6) Aura type id 101 Value: -20 Misc value: 1 Radius: 80 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.