Spell
Amber Prison
Nature
Encases the target in amber, preventing all action for up to 1 min.
Tooltip
Encases the target in amber, preventing all action for up to 1 min. Any damage caused will break the amber. Does not work on players or targets above level 94.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Amber Prison is a Nature spell with an instant cast, a range of 40 yards and effects that last 1 min. When cast it applies an aura. The client files the whole spell under the banished mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 1 min |
| Mechanic | Banished |
| Effect #1 | Apply Aura (6) Aura type id 12 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.