Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Amber Strike

Spell

Amber Strike

Nature

Advertisement

Instant cast6 sec cooldownCombat Range

Deals 332500 to 367500 Nature damage to the current hostile target, and interrupts normal spellcasting, as well as a target's attempts to trigger an Amber Explosion.

Amber Strike

Tooltip

Deals 332500 to 367500 Nature damage to the current hostile target, and interrupts normal spellcasting, as well as a target's attempts to trigger an Amber Explosion. Amber Strike also destabilizes the target, increasing damage taken by 10% for 15 sec. Stacks. Stacks.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Amber Strike is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 332500.
  2. Effect 2 is Interrupt Cast (effect type 68).

What it does

Amber Strike is a Nature spell with an instant cast, a range of 5 yards, a 6 sec cooldown and effects that last 1 sec. When cast it deals Nature damage (base value 332500) and interrupts spellcasting. The client files the whole spell under the infected mechanic. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast timeInstant
Cooldown6 sec
Global cooldownNone
Duration1 sec
MechanicInfected
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 332500
Effect #2Interrupt Cast (68)

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.