How it works
Arcane Overload is built from 2 client effects, applied in this order:
- Effect 1 is Instakill (effect type 1). It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 56.
What it does
Arcane Overload is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it kills the target outright and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Instakill (1) Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 56 Misc value: 47290 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.