Tooltip
Kicks out in front of the caster, inflicting 28500 to 31500 Physical damage to all enemies within 8 yards in front of the caster.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Blackout Kick is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 28500. It scales with 1 times spell power and 0.2 times attack power. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. It scales with 0.2 times attack power.
What it does
Blackout Kick is a Physical spell with a 1 sec cast, a range of 5 yards, a 3 sec cooldown and effects that last 1.5 sec. When cast it deals Physical damage (base value 28500) in an 8 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 1 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| GCD category | Category id 1152 |
| Duration | 1.5 sec |
| Effect #1 | School Damage (2) Value: 28500 Spell power coefficient: 1 Attack power coefficient: 0.2 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 4 Attack power coefficient: 0.2 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.