Tooltip
Melee attacks inflict 71 to 78 Physical damage to an enemy every 2 sec. for 8 sec. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 71 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 4 times over the full 8 sec (284 base in total).
What it does
Bleeding Wound is a spell with an instant cast, a range of 5 yards and effects that last 8 sec. When cast it applies an aura with the bleeding mechanic every 2 sec. It stacks up to 200 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 8 sec |
| Proc chance | Always |
| Max stacks | 200 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 71 Mechanic: Bleeding Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bleeding Wound appears in: 2 spells that cast it.
Spells that cast it
- Last ResortTriggers this spell
- Vicious WoundTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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