Tooltip
Blood explodes outward from a random enemy target, inflicting 1 Physical damage to nearby enemies.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Blood Nova is built from 2 client effects, applied in this order:
- Effect 1 is effect type 140, which the datamine does not name. Its base value is 72380. Its area radius is 50000 yards. It triggers Blood Nova.
- Effect 2 is effect type 77, which the datamine does not name. Its area radius is 50000 yards.
What it does
Blood Nova is a spell with a 1 sec cast, an unlimited range and a 16 sec cooldown. It also casts Blood Nova (record #72379).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 1 sec |
| Cooldown | 16 sec |
| Global cooldown | None |
| Effect #1 | Effect 140 Value: 72380 Radius: 50000 yards Trigger spell: Blood Nova |
| Effect #2 | Effect 77 Radius: 50000 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.