Tooltip
Inflicts 4875 to 5125 Shadow damage to all nearby enemies.
How it works
Its aura procs every time its trigger condition is met.
Calamity is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 4875. Its area radius is 200 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 1. Its area radius is 200 yards.
What it does
Calamity is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it deals Shadow damage (base value 4875) in a 200 yard radius and applies an aura in a 200 yard radius. It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 100 |
| Effect #1 | School Damage (2) Value: 4875 Radius: 200 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 1 Misc value: 32 Radius: 200 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Calamity appears in: 1 spell that casts it.
Spells that cast it
- CalamityTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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