Tooltip
Inflicts damage equal to 50% of all players' health.
How it works
Calamity is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 50. Its area radius is 200 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 50. Its area radius is 200 yards.
What it does
Calamity is a Shadow spell with an instant cast and a range of 200 yards. When cast it deals Shadow damage (base value 50) in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 50 Radius: 200 yards |
| Effect #2 | School Damage (2) Value: 50 Radius: 200 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.