Tooltip
Strikes an enemy with a Chain of Shadow that arcs to another nearby enemy. The spell affects targets, inflicting diminishing Shadow damage to each successive target.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Chains of Shadow is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 92500. It scales with 1 times spell power. It jumps to up to 3 targets.
- Effect 2 is Power Drain (effect type 8). Its base value is 3000. It jumps to up to 5 targets.
What it does
Chains of Shadow is a Shadow spell with an instant cast, a range of 50 yards and a 2 sec cooldown. When cast it deals Shadow damage (base value 92500) jumping to up to 3 targets and drains a resource from the target (base value 3000) jumping to up to 5 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Cooldown | 2 sec |
| Global cooldown | None |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 92500 Spell power coefficient: 1 Chain targets: 3 |
| Effect #2 | Power Drain (8) Value: 3000 Chain targets: 5 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.