Tooltip
Strikes an enemy with a Chain of Shadow that arcs to another nearby enemy. The spell affects targets, inflicting diminishing Shadow damage to each successive target.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Chains of Shadow is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 27.2583. It scales with 1 times spell power. It jumps to up to 3 targets.
- Effect 2 is Power Drain (effect type 8). Its base value is 8.1081. It jumps to up to 5 targets.
What it does
Chains of Shadow is a Shadow spell with an instant cast, a range of 50 yards and a 2 sec cooldown. When cast it deals Shadow damage (base value 27.2583) jumping to up to 3 targets and drains a resource from the target (base value 8.1081) jumping to up to 5 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Cooldown | 2 sec |
| Global cooldown | None |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 27.2583 Spell power coefficient: 1 Chain targets: 3 |
| Effect #2 | Power Drain (8) Value: 8.1081 Chain targets: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.