Tooltip
A charging attack that inflicts 20000 damage and removes 1 layer of Defend from the opponent.
How it works
Spells that share its cooldown category wait 1.5 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Charge is built from 2 client effects, applied in this order:
- Effect 1 is effect type 77, which the datamine does not name.
- Effect 2 is Trigger Spell (effect type 64). It triggers Charge.
What it does
Charge is a spell with an instant cast, a range of 5-25 yards and a 4.5 sec cooldown. It also casts Charge (record #63665).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70268. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5-25 yards (Tournament - Ranged) |
| Cast time | Instant |
| Cooldown | 4.5 sec |
| Category cooldown | 1.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Effect #1 | Effect 77 |
| Effect #2 | Trigger Spell (64) Trigger spell: Charge |
Raw client values from the MoP Classic client, build 5.5.4.70268. Where the game data carries no name for an id, the id is shown as is.