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Charge

Spell

Charge

Physical

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Instant cast4.5 sec cooldownTournament - Ranged

A charging attack that inflicts 75 damage and removes 1 layer of Defend from the opponent.

Charge

Tooltip

A charging attack that inflicts 75 damage and removes 1 layer of Defend from the opponent.

How it works

Spells that share its cooldown category wait 1.5 sec after it is cast. Casting it triggers a 1.5 sec global cooldown.

Charge is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 77, which the datamine does not name.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Charge.

What it does

Charge is a spell with an instant cast, a range of 5-25 yards and a 4.5 sec cooldown. It also casts Charge (record #63665).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5-25 yards (Tournament - Ranged)
Cast timeInstant
Cooldown4.5 sec
Category cooldown1.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Effect 77
Effect #2Trigger Spell (64)
Trigger spell: Charge

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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