Tooltip
Charges a nearby orb with electricity.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 100 yards. It ticks every 1 sec, 15 times over the full 15 sec. It triggers Lightning Shock.
What it does
Charge Orb is a Nature spell with a 2.5 sec cast, an unlimited range and effects that last 15 sec. When cast it applies an aura in a 100 yard radius every 1 sec. It also casts Lightning Shock.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 2.5 sec |
| Duration | 15 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 23 Radius: 100 yards Period: every 1 sec Trigger spell: Lightning Shock |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Charge Orb appears in: 1 boss encounter.
Boss encounters
- Thorim in Ulduar
Journal section: Stage One: Prove Your Worth > Thorim
Encounter creatures: Sif, ThorimRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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