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Charge Orb

Spell

Charge Orb

Nature

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2.5 secAnywhere - Unlimited

Charges a nearby orb with electricity.

Charge Orb

Tooltip

Charges a nearby orb with electricity.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 100 yards. It ticks every 1 sec, 15 times over the full 15 sec. It triggers Lightning Shock.

What it does

Charge Orb is a Nature spell with a 2.5 sec cast, an unlimited range and effects that last 15 sec. When cast it applies an aura in a 100 yard radius every 1 sec. It also casts Lightning Shock.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast time2.5 sec
Duration15 sec
Effect #1Apply Aura (6)
Aura type id 23
Radius: 100 yards
Period: every 1 sec
Trigger spell: Lightning Shock

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Charge Orb appears in: 1 boss encounter.

Boss encounters

  • Thorim in Ulduar
    Journal section: Stage One: Prove Your Worth > Thorim
    Encounter creatures: Sif, ThorimRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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