Tooltip
You cause a wave of Chi energy to flow through friend and foe, dealing Nature damage or healing. Bounces up to 7 times to the nearest targets within 25 yards.
When bouncing to allies, Chi Wave will prefer those injured over full health.
How it works
Chi Wave is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Chi Wave is a Nature spell with an instant cast, an unlimited range and effects that last 0.1 sec. When cast it deals Nature damage (base value 1) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 0.1 sec |
| Effect #1 | School Damage (2) Value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Chi Wave appears in: 1 skill line.
Skill lines
- MonkSkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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