Tooltip
A quick strike that inflicts a moderate amount of Physical damage to the target.
How it works
Spells that share its cooldown category wait 1 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.
Claw is built from 2 client effects, applied in this order:
- Effect 1 is effect type 121, which the datamine does not name.
- Effect 2 is Dummy (effect type 3).
What it does
Claw is a spell with an instant cast, a range of 5 yards and a 2 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 2 sec |
| Category cooldown | 1 sec |
| Global cooldown | None |
| Effect #1 | Effect 121 |
| Effect #2 | Dummy (3) |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.