Tooltip
Claw the enemy, dealing 125% of normal melee damage.
How it works
Each cast of Claw costs 40 Energy.
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 125.
What it does
Claw is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 125).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 40 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Effect #1 | Weapon % Damage (31) Value: 125 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Claw appears in: 1 skill line.
Skill lines
- Pet - Ghoul, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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