Tooltip
Charge an enemy, interrupting spellcasting and immobilizing them for 2 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Shambling Rush is built from 2 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name. Its base value is 1.
- Effect 2 is Trigger Spell (effect type 64). Its area radius is 1 yards. It triggers Shambling Rush.
What it does
Shambling Rush is a spell with an instant cast, a range of 5-30 yards and a 30 sec cooldown. It also casts Shambling Rush (record #91807).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5-30 yards (Monster Shoot) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | None |
| Proc chance | Always |
| Effect #1 | Effect 96 Value: 1 |
| Effect #2 | Trigger Spell (64) Radius: 1 yards Trigger spell: Shambling Rush |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shambling Rush appears in: 1 skill line.
Skill lines
- Pet - Ghoul, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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