Tooltip
Knocks an enemy back, inflicting 16650 to 19350 Fire damage.
How it works
Its aura procs every time its trigger condition is met.
Concussive Shot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 16650.
- Effect 2 is Knock Back (effect type 98). Its base value is 100.
What it does
Concussive Shot is a Fire spell with a 1 sec cast and a range of 45 yards. When cast it deals Fire damage (base value 16650) and has a Knock Back effect. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 1 sec |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | School Damage (2) Value: 16650 |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 150, 150 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.