Tooltip
Sets an enemy aflame, inflicting Fire damage over 3 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for Fire damage.
How it works
Conflagration is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 1 per tick. It scales with 1 times spell power. It ticks every 0.8 sec, 4 times over the full 3 sec (4 base in total). It triggers Conflagration.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5. Its base value is 1. It scales with 1 times spell power.
What it does
Conflagration is a Fire spell with a 2 sec cast, a range of 30 yards and effects that last 3 sec. When cast it applies an aura every 0.8 sec and applies an aura. It also casts Conflagration (record #101692).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Value: 1 Spell power coefficient: 1 Period: every 0.8 sec Trigger spell: Conflagration |
| Effect #2 | Apply Aura (6) Aura type id 5 Value: 1 Spell power coefficient: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.