Tooltip
Sets an enemy aflame, inflicting 41435 Fire damage over 5 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 150 damage as well.
How it works
Conflagration is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8287 per tick. Its area radius is 6 yards. It ticks every 1 sec, 5 times over the full 5 sec (41435 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5. Its base value is 1. It scales with 1 times spell power. Its area radius is 6 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 1 per tick. It scales with 1 times spell power. Its area radius is 6 yards. It ticks every 1 sec, 5 times over the full 5 sec (5 base in total). It triggers Conflagration.
What it does
Conflagration is a Fire spell with an instant cast, a range of 30 yards and effects that last 5 sec. When cast it applies an aura in a 6 yard radius every 1 sec and applies an aura in a 6 yard radius. It also casts Conflagration (record #95461).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 8287 Radius: 6 yards Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 5 Value: 1 Spell power coefficient: 1 Radius: 6 yards |
| Effect #3 | Apply Aura (6) Aura type id 23 Value: 1 Spell power coefficient: 1 Radius: 6 yards Period: every 1 sec Trigger spell: Conflagration |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.