Tooltip
Deals 875 to 1125 damage every 3 sec.
Armor reduced by 3939.
Lasts 15 sec.
How it works
Corrosive Acid is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 875 per tick. It scales with 1 times spell power. Its area radius is 100 yards. It ticks every 3 sec, 5 times over the full 15 sec (4375 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 22. Its base value is -3939. It scales with 1 times spell power. Its area radius is 100 yards.
What it does
Corrosive Acid is a Nature spell with a 2 sec cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura in a 100 yard radius every 3 sec and applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 875 Spell power coefficient: 1 Radius: 100 yards Period: every 3 sec |
| Effect #2 | Apply Aura (6) Aura type id 22 Value: -3939 Spell power coefficient: 1 Misc value: 1 Radius: 100 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.