Tooltip
Corrosive acid that deals 7 Nature damage every 3 sec and lowers target's armor by 50 for 30 sec.
How it works
Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
Corrosive Poison is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 7 per tick. It ticks every 3 sec, 10 times over the full 30 sec (70 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 22. Its base value is -50.
What it does
Corrosive Poison is a Nature spell with an instant cast, a range of 30 yards and effects that last 30 sec. When cast it applies an aura every 3 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 30 sec |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 7 Period: every 3 sec |
| Effect #2 | Apply Aura (6) Aura type id 22 Value: -50 Misc value: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Corrosive Poison appears in: 1 spell that casts it.
Spells that cast it
- Hookfang ShankerTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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