Tooltip
The Corrupted Blood gushes from Deathwing, inflicting Fire damage every 2 sec.
How it works
Corrupted Blood is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec. It triggers Corrupted Blood.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100.
What it does
Corrupted Blood is a Fire spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 2 sec and applies an aura. It also casts Corrupted Blood (record #106835).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 2 sec Trigger spell: Corrupted Blood |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 100 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Corrupted Blood appears in: 1 spell that casts it.
Spells that cast it
- Corrupted Blood StackerTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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