How it works
Corrupted Blood Stacker is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.5 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 346.
- Effect 3 is Trigger Spell (effect type 64). It triggers Corrupted Blood.
What it does
Corrupted Blood Stacker is a Fire spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 0.5 sec and applies an aura. It also casts Corrupted Blood.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 0.5 sec |
| Effect #2 | Apply Aura (6) Aura type id 346 Misc value: 107 |
| Effect #3 | Trigger Spell (64) Trigger spell: Corrupted Blood |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.