Tooltip
A cascade of poisoned water splashes over enemies in a 65 yd cone in front of the caster, dealing 2313 to 2687 Nature damage.
How it works
Its aura procs every time its trigger condition is met.
Crashing Wave is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 65 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 2313. Its area radius is 100 yards.
What it does
Crashing Wave is a Nature spell with an instant cast and a range of 40 yards. When cast it deals Nature damage (base value 2313) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Dummy (3) Radius: 65 yards |
| Effect #2 | School Damage (2) Value: 2313 Radius: 100 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.