Tooltip
Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 6 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Cyclone is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 39.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -100.
What it does
Cyclone is a Nature spell with a 1.5 sec cast, a range of 20 yards and effects that last 6 sec. When cast it applies an aura. The client files the whole spell under the banished mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 1.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Mechanic | Banished |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | Apply Aura (6) Aura type id 39 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 118 Value: -100 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.