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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Dancing Rune Weapon

Spell

Dancing Rune Weapon

Physical

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Death Knight

Instant castSelf Only

Summons a second rune weapon that fights on its own for 12 sec, mirroring the Death Knight's attacks.

Dancing Rune Weapon

Tooltip

Summons a second rune weapon that fights on its own for 12 sec, mirroring the Death Knight's attacks. The rune weapon also assists in defense of its master, granting an additional 20% parry chance and increasing threat generation while active.

How it works

Dancing Rune Weapon is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 47. Its base value is 20.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 10.

What it does

Dancing Rune Weapon is a spell with an instant cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration12 sec
Effect #1Apply Aura (6)
Aura type id 47
Value: 20
Effect #2Apply Aura (6)
Aura type id 10
Misc value: 127

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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