Tooltip
Smashes the ground in front of the caster, dealing 56550 to 63450 Shadow damage to all enemies within 7 yards of the impact location. In addtion, a dark fissure will open at the targeted location which deals 9425 to 10575 Shadow damage per second to all enemies. Lasts 60 sec.will increase in size over time. Lasts 60 sec.
How it works
Casting it triggers a 1.5 sec global cooldown.
Dark Fissure is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 7 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 56550. Its area radius is 7 yards.
- Effect 3 is Summon (effect type 28). Its base value is 1.
What it does
Dark Fissure is a Shadow spell with a 2 sec cast, no range (it targets the caster) and effects that last 2 min. When cast it deals Shadow damage (base value 56550) in a 7 yard radius and summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 2 min |
| Effect #1 | Dummy (3) Radius: 7 yards |
| Effect #2 | School Damage (2) Value: 56550 Radius: 7 yards |
| Effect #3 | Summon (28) Value: 1 Misc value: 40784, 64 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.