Tooltip
Smashes the ground in front of the caster, dealing 100 Shadow damage to all enemies within 7 yards of the impact location. In addtion, a dark fissure will open at the targeted location which deals 29.0567 Shadow damage per second to all enemies. Lasts 60 sec.will increase in size over time. Lasts 60 sec.
How it works
Casting it triggers a 1.5 sec global cooldown.
Dark Fissure is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 7 yards.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 6 yards.
- Effect 3 is Summon (effect type 28). Its base value is 1.
What it does
Dark Fissure is a Shadow spell with a 2 sec cast, no range (it targets the caster) and effects that last 2 min. When cast it deals a percentage of weapon damage (base value 100) in a 6 yard radius and summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 2 min |
| Effect #1 | Dummy (3) Radius: 7 yards |
| Effect #2 | Weapon % Damage (31) Value: 100 Radius: 6 yards |
| Effect #3 | Summon (28) Value: 1 Misc value: 40784, 64 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.