Tooltip
Slime sprays out from the cauldron, coating every unit in the room. The slime increases all damage taken by 100% and suppresses any Growth Catalysts on the target, causing it be removed temporarily. Lasts 15 sec.
How it works
Debilitating Slime is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100. Its area radius is 50000 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100. Its area radius is 50000 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100. Its area radius is 50000 yards.
What it does
Debilitating Slime is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura in a 50000 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: 100 Misc value: 127 Radius: 50000 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 100 Misc value: 127 Radius: 50000 yards |
| Effect #3 | Apply Aura (6) Aura type id 87 Value: 100 Misc value: 127 Radius: 50000 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.