Tooltip
Slime sprays out from the cauldron, coating every unit in the room. The slime increases all damage taken by 100% and suppresses any Growth Catalysts on the target, causing it be removed temporarily. Lasts 15 sec.
How it works
Debilitating Slime is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100. Its area radius is 50000 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100. Its area radius is 50000 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100. Its area radius is 50000 yards.
What it does
Debilitating Slime is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura in a 50000 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: 100 Misc value: 127 Radius: 50000 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 100 Misc value: 127 Radius: 50000 yards |
| Effect #3 | Apply Aura (6) Aura type id 87 Value: 100 Misc value: 127 Radius: 50000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.