Tooltip
Carves a swath of ruin, dealing 28500 to 31500 Shadow damage to all enemies in front of the caster, and afflicting them with dark energies that deal 2250 Shadow damage every 2 sec for 1 min.
How it works
Its aura procs every time its trigger condition is met.
Degeneration is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 28500. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2250 per tick. Its area radius is 5 yards. It ticks every 2 sec, 30 times over the full 1 min (67500 base in total).
What it does
Degeneration is a Shadow spell with an instant cast, a range of 5 yards and effects that last 1 min. When cast it deals Shadow damage (base value 28500) in a 5 yard radius and applies an aura in a 5 yard radius every 2 sec. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 1 min |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 28500 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 2250 Radius: 5 yards Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.