Tooltip
Explodes, inflicting 500000 Fire damage and increases all damage taken by 5%.
How it works
Its aura procs every time its trigger condition is met.
Detonate is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 500000. Its area radius is 7 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 5. Its area radius is 7 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 7 yards. It ticks every 1 sec, 90 times over the full 90 sec.
What it does
Detonate is a Fire spell with an instant cast, a range of 100 yards and effects that last 90 sec. When cast it deals Fire damage (base value 500000) in a 7 yard radius, applies an aura in a 7 yard radius and applies an aura in a 7 yard radius every 1 sec. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 90 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 500000 Radius: 7 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 5 Misc value: 127 Radius: 7 yards |
| Effect #3 | Apply Aura (6) Aura type id 226 Radius: 7 yards Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Detonate appears in: 1 spell that casts it.
Spells that cast it
- Siege ExplosiveTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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