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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Dire Magic

Spell

Dire Magic

Physical

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Instant castSelf Only

Spell Power increased by 2178 for 20 sec.

Dire Magic

Tooltip

Spell Power increased by 2178 for 20 sec.

How it works

Dire Magic is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 13. Its base value is 2178.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 135. Its base value is 2178.

What it does

Dire Magic is a spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration20 sec
Effect #1Apply Aura (6)
Aura type id 13
Value: 2178
Misc value: 126
Effect #2Apply Aura (6)
Aura type id 135
Value: 2178
Misc value: 126

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dire Magic appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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