Tooltip
Spell Power increased for 20 sec.
How it works
Dire Magic is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 13.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 135.
What it does
Dire Magic is a spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Apply Aura (6) Aura type id 13 Misc value: 126 |
| Effect #2 | Apply Aura (6) Aura type id 135 Misc value: 126 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dire Magic appears in: 1 spell that casts it.
Spells that cast it
- Item - Proc Spell Power On DmgTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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