How it works
Displacement is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 322.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 184. Its base value is -100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 185. Its base value is -100.
What it does
Displacement is a Shadow spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 322 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 184 Value: -100 |
| Effect #3 | Apply Aura (6) Aura type id 185 Value: -100 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Displacement appears in: 2 spells that cast it.
Spells that cast it
- DisplacementTriggers this spell
- Displacement RemovalTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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