Tooltip
Protects the paladin from all damage and spells for 12 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection, Hand of Protection again for 1 min.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Divine Shield is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 39.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 138. Its base value is -100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 39.
What it does
Divine Shield is a Holy spell with an instant cast, no range (it targets the caster), a 5 min cooldown and effects that last 12 sec. When cast it applies an aura. The client files the whole spell under the invulnerable mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 5 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Mechanic | Invulnerable |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 39 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 138 Value: -100 |
| Effect #3 | Apply Aura (6) Aura type id 39 Misc value: 126 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.