How it works
Its aura procs every time its trigger condition is met.
Draw Power is built from 6 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Summon Cores.
- Effect 2 is Trigger Spell (effect type 64). It triggers Summon Cores.
- Effect 3 is Trigger Spell (effect type 64). It triggers Summon Cores.
- Effect 4 is Trigger Spell (effect type 64). It triggers Summon Cores.
- Effect 5 is Trigger Spell (effect type 64). It triggers Summon Cores.
- Effect 6 is Trigger Spell (effect type 64). It triggers Summon Cores.
What it does
Draw Power is a spell with an instant cast and no range (it targets the caster). It also casts Summon Cores, Summon Cores, Summon Cores and Summon Cores. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | Trigger Spell (64) Trigger spell: Summon Cores |
| Effect #2 | Trigger Spell (64) Trigger spell: Summon Cores |
| Effect #3 | Trigger Spell (64) Trigger spell: Summon Cores |
| Effect #4 | Trigger Spell (64) Trigger spell: Summon Cores |
| Effect #5 | Trigger Spell (64) Trigger spell: Summon Cores |
| Effect #6 | Trigger Spell (64) Trigger spell: Summon Cores |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.