Tooltip
Deals 15000 Nature damage to all enemies in a cone in front of the caster, increasing Nature damage taken by 15% for 30 sec.
How it works
Its aura procs every time its trigger condition is met.
Earth Crack is built from 2 client effects, applied in this order:
- Effect 1 is effect type 140, which the datamine does not name. Its base value is 300. Its area radius is 12 yards. It triggers [DND] Falling.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 15. Its area radius is 12 yards.
What it does
Earth Crack is a spell with an instant cast, a range of 25 yards and effects that last 30 sec. When cast it applies an aura in a 12 yard radius. It also casts [DND] Falling. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 25 yards (Twenty-Five yards) |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Effect 140 Value: 300 Radius: 12 yards Trigger spell: [DND] Falling |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 15 Misc value: 8 Radius: 12 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Earth Crack appears in: 1 spell that casts it.
Spells that cast it
- Earth CrackTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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