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Earth Crack

Spell

Earth Crack

Physical

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Instant castTwenty-Five yards

Deals 64.2343 Nature damage to all enemies in a cone in front of the caster, increasing Nature damage taken by 15% for 30 sec.

Earth Crack

Tooltip

Deals 64.2343 Nature damage to all enemies in a cone in front of the caster, increasing Nature damage taken by 15% for 30 sec.

How it works

Its aura procs every time its trigger condition is met.

Earth Crack is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 140, which the datamine does not name. Its base value is 300. Its area radius is 12 yards. It triggers [DND] Falling.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 15. Its area radius is 12 yards.

What it does

Earth Crack is a spell with an instant cast, a range of 25 yards and effects that last 30 sec. When cast it applies an aura in a 12 yard radius. It also casts [DND] Falling. It stacks up to 5 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range25 yards (Twenty-Five yards)
Cast timeInstant
Duration30 sec
Proc chanceAlways
Max stacks5
Effect #1Effect 140
Value: 300
Radius: 12 yards
Trigger spell: [DND] Falling
Effect #2Apply Aura (6)
Aura type id 87
Value: 15
Misc value: 8
Radius: 12 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Earth Crack appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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