Tooltip
Immobilizes nearby enemies, dealing Nature damage every 2 sec.
How it works
Earthgrab is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26. Its area radius is 10 yards.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 139 per tick. Its area radius is 10 yards. It ticks every 2 sec, 4 times over the full 8 sec (556 base in total).
What it does
Earthgrab is a spell with an instant cast, a range of 30 yards and effects that last 8 sec. When cast it applies an aura in a 10 yard radius and applies an aura in a 10 yard radius every 2 sec. The client files the whole spell under the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 8 sec |
| Mechanic | Rooted |
| Effect #1 | Apply Aura (6) Aura type id 26 Radius: 10 yards |
| Effect #2 | Dummy (3) |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 139 Radius: 10 yards Period: every 2 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.