Tooltip
Immobilizes nearby enemies, dealing Nature damage every 2 sec.
How it works
Earthgrab is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26. Its area radius is 8 yards.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.1429 per tick. Its area radius is 10 yards. It ticks every 2 sec, 4 times over the full 8 sec (8.57 base in total).
What it does
Earthgrab is a spell with an instant cast, a range of 30 yards and effects that last 8 sec. When cast it applies an aura in an 8 yard radius and applies an aura in a 10 yard radius every 2 sec. The client files the whole spell under the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 8 sec |
| Mechanic | Rooted |
| Effect #1 | Apply Aura (6) Aura type id 26 Radius: 8 yards |
| Effect #2 | Dummy (3) |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 2.1429 Radius: 10 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.