Tooltip
Storm energies course through the water, inflicting 35000 Nature damage every second to all players in the Conductive Water.
Increases Nature damage taken by 80%.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 35000 per tick. It ticks every 1 sec, 3 times over the full 3 sec (105000 base in total).
What it does
Electrified Waters is a Nature spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 35000 Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.