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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Explosive Trap Effect

Spell

Explosive Trap Effect

Fire

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Instant castSelf Only

Fire damage every 2 seconds.

Explosive Trap Effect

Tooltip

Fire damage every 2 seconds.

How it works

Explosive Trap Effect is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 79. Its area radius is 10 yards.
  2. Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 9 per tick. Its area radius is 10 yards. It ticks every 2 sec, 5 times over the full 10 sec (45 base in total).

What it does

Explosive Trap Effect is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it deals Fire damage (base value 79) in a 10 yard radius and leaves a persistent area effect on the ground in a 10 yard radius every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
Duration10 sec
Effect #1School Damage (2)
Value: 79
Radius: 10 yards
Effect #2Persistent Area Aura (27)
Aura type id 3
Value: 9
Radius: 10 yards
Period: every 2 sec

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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